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Distance of the Moon

Project type

VR, Immersive Technologies

Date

2023

Location

Plymouth

'Distance of the Moon' is an immersive VR experience based on Italo Calvino's story of the same title. I am working with fine artist Tom Milnes to develop this artwork for Immersive Mobile Konsthall (iM KONSTHALL) as part of Northern Sustainable Futures (NSF). Forming a piece of the touring mobile gallery, attendees will be able to experience the surreal sail towards the moon as it crests the ocean, before stepping up onto the surface itself and finding themselves in a strange lunar landscape.

My role in this project primarily consists of creating the environments and functionality in Unreal Engine 5, as well as packaging and testing for the Meta Quest 2. Combined with my previous experience with Plymouth Market Hall's immersive dome and Microsofts Hololens, this project feels as though it has rounded out my knowledge of XR and immersive technologies by allowing me to improve my VR development abilities.

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